OER4Schools/versions: Difference between revisions

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= An example from Unit  5 =
= An example from Unit  5 =
In this example, the names of the capital, the name of the national park, as well as the picture of that park was adapted.
== Idea D: Planning for a trip to the game reserves and {{capital}} ==
== Idea D: Planning for a trip to the game reserves and {{capital}} ==
{{Local
{{Local
|default=[[image: Victoria_Falls.png|600px]]
|default=[[image: Victoria_Falls.png|600px]]
|Zambia=[[image: Victoria_Falls.png|600px]]
|Zambia=[[image: Victoria_Falls.png|600px]]
|Kenya=[[Image:Safari-banner.jpg|600px]]
|Kenya=[[Image:Safari-banner.jpg|600px]]
|Rwanda=[[Image:Parc_National_d%27Akagera.jpg|600px]]
|Rwanda=[[Image:Parc_National_d%27Akagera-banner.jpg|600px]]
|Sierra Leone=[[Image:Outamba Kilimi Hippos Sierra Leone.jpg|600px]]
|Sierra Leone=[[Image:Outamba Kilimi Hippos Sierra Leone banner.jpg|600px]]
|Uganda=[[Image:Nordoublecllaredsunbird.jpg|600px]]
|Uganda=[[Image:Nordoublecllaredsunbird.jpg|600px]]
|Ghana=[[Image:Savanna landscape, Northern region, Ghana banner.jpg|600px]]
}}
}}


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Make sure that you do consider the practical arrangements for this trip! In the itinerary: decide on the length of your imaginary journey and work out the travelling time, but also think about the practical arrangements: how much luggage (water, food, equipment) will you need to take and how will you be able to carry this? Are there any elderly people or young children in your party, who might need special provision, such as extra food, or more frequent stops?
Make sure that you do consider the practical arrangements for this trip! In the itinerary: decide on the length of your imaginary journey and work out the travelling time, but also think about the practical arrangements: how much luggage (water, food, equipment) will you need to take and how will you be able to carry this? Are there any elderly people or young children in your party, who might need special provision, such as extra food, or more frequent stops?


= An example from ICT practice =
= Examples from ICT practice =
In the first example, the use of the term "robots" has been adapted. In the second example, "netbook use" has been adapted to "XO use".
== Robots and spreadsheets, part 2 ==
== Robots and spreadsheets, part 2 ==
{{: OER4Schools/ICT/Robots and spreadsheets part 2}}
{{: OER4Schools/ICT/Robots and spreadsheets part 2}}
== Technology familiarisation ==
{{: OER4Schools/ICT/01 Netbook familiarisation }}

Latest revision as of 18:57, 18 February 2015

You can view the current page in the following versions: Zambia, Kenya, Rwanda, Sierra Leone, Uganda, Ghana

OER4Schools is available in a number of different versions, for different contexts. Below are samples for what a page with various localised text looks like. Click the above countries to see only the text for that country.

An example from Unit 5

In this example, the names of the capital, the name of the national park, as well as the picture of that park was adapted.

Idea D: Planning for a trip to the game reserves and the capital[-]Lusaka[Z]Nairobi[K]Kigali[R]Freetown[S]Kampala[U]Accra[G]

Victoria Falls.png[-]Victoria Falls.png[Z]Safari-banner.jpg[K]Parc National d'Akagera-banner.jpg[R]Outamba Kilimi Hippos Sierra Leone banner.jpg[S]Nordoublecllaredsunbird.jpg[U]Savanna landscape, Northern region, Ghana banner.jpg[G]

Imagine you have two overseas visitors who have just arrived in the capital[-]Lusaka[Z]Nairobi[K]Kigali[R]Freetown[S]Kampala[U]Accra[G] and would like to visit a game reserve near the capital[-]Lusaka[Z]Nairobi[K]Kigali[R]Freetown[S]Kampala[U]Accra[G], plus the a national park[-]Victoria Falls[Z]Masaai Mara[K]Akagera National Park[R]Outamba-Kilimi National Park[S]Bwindi Impenetrable National Park[U]Mole National Park[G] and one other interesting site by car. The two visitors only have one day to visit these three places by car. Can you inform the visitors about the distance to these places from the capital[-]Lusaka[Z]Nairobi[K]Kigali[R]Freetown[S]Kampala[U]Accra[G] city centre? Can you also suggest an itinerary that will take into consideration the shortest distance of travel to and between the three places, starting and ending at the capital[-]Lusaka[Z]Nairobi[K]Kigali[R]Freetown[S]Kampala[U]Accra[G] city centre? Please state the distance of travelling to each place and the approximate time required to travel.

Can you think of a website for visiting the country?[-]Example of website on visiting Zambia: http://www.zambiatourism.com/welcome.htm.[Z]Example of website on visiting Kenya: http://www.touropia.com.[K]...[R]...[S]...[U]...[G]

Make sure that you do consider the practical arrangements for this trip! In the itinerary: decide on the length of your imaginary journey and work out the travelling time, but also think about the practical arrangements: how much luggage (water, food, equipment) will you need to take and how will you be able to carry this? Are there any elderly people or young children in your party, who might need special provision, such as extra food, or more frequent stops?

Examples from ICT practice

In the first example, the use of the term "robots" has been adapted. In the second example, "netbook use" has been adapted to "XO use".

Robots and spreadsheets, part 2

Educator note

Facilitator distributes "traffic lights". In some parts of Africa these are also known as "robots".[-]In Zambia, and parts of southern Africa, these are known as "robots".[Z]In some parts of Africa these are also known as "robots", but this is not the case in Kenya.[K]In Rwanda these are also known as "robots".[R]...[S]...[U]...[G] This is the first time we mention traffic lights and it would be a good idea to know what they mean in this context. This information can be found on the two pages: Traffic lights, How to make traffic lights. Make sure that before you get to this session you familiarise yourself with traffic lights and that you have some traffic lights ready with you.

Activity icon.png Introduction (5 min) to Traffic lights(a). (Or, "robots", if you prefer.)[Z](Or, "robots", if you prefer.)[R] Traffic lights (robots)[Z] have three lights - red, orange and green. These lights signal to drivers what action they should take on the road with each coloured light having a different meaning associated with it: Red means STOP; Orange means GET READY TO GO and Green means GO. Their meanings for classroom application are as follows:

  • RED means “I’m stuck. I need some extra help. I don’t feel I have progressed.”
  • ORANGE means “I’m not quite sure. I need a little help. I feel I have made some progress.”
  • GREEN means “I understand fully. I’m okay without help. I feel I have progressed a lot.”

While you do practical work in groups, make a stack of your three cards near your groups. Place the colour on top which shows how you are progressing as a group. The facilitator will see the colour and help you appropriately.

Activity icon.png Different-tasks group work (15 min) with ICT on various topics. You now have 15 minutes to do ICT practice, and we return to working with spreadsheets. Below are the two sets of exercises with spreadsheets: one you have already encountered in a previous session, and the other is new. Revisit what you have done, and then work on some new things. Remember, that many of the applications you are using are pretty open ended, so explore additional things that interest you.

You can print this content on a separate sheet here: OER4Schools/Spreadsheet exercises/1.

You can print this content on a separate sheet here: OER4Schools/Spreadsheet exercises/2.


Technology familiarisation

Educator note

The following activity, as with other activities in later sessions, assumes that you have some computers, netbooks, or tablets[-]netbooks[Z]...[K]XO laptops[R]...[S]...[U]...[G] available. If you have other forms of ICT available, you could use those instead. In future sessions, we will use internet browsing, spreadsheets and GeoGebra (among other applications), so if you doing the OER4Schools programme with ICT, then it's important that you have access to these.

If you are doing the programme without ICT, you can skip this part, and instead spend longer on the other activities in this session.

Activity icon.png Same-task group work (20 min): Practical activity exploring computers, netbooks, or tablets. Here is a technology[-]a netbook[Z]...[K]an XO laptop[R]...[S]...[U]...[G] familiarisation activity that you can use with your students. Spend some time working through the activity yourself now and think about how your students will respond to it. Make sure that you can answer all of the questions.


Netbook familiarisation activity

small group of pupils working with a netbook computer

Take the school netbooks to your class - making sure that they are carried and used according to the rules set by the school.

The pupils work in mixed ability groups (with computers distributed evenly). Groups do not need to progress at the same speed: There will be faster groups and slower groups. However, the faster groups should be helping the slower groups. If a fast group has managed to do something, their task is to split up and help others to reach the same stage!

Activity:

  1. Exploration of turning on a computer. Allow pupils to figure out how to turn them on (find the power button). The pupils should be discussing this in the groups. Encourage them, e.g. by making analogies with other electrical devices. If they are stuck, first show one group and then ask that group to show others. When they have managed to turn on the computers, they should observe what happens; the login screen comes up. Remember that faster groups should help slower groups.
  2. Exploration of the login screen. Ask groups: What do you need to do next? What do the parts of the netbook do? Can you give names to the parts? Give them plenty of time to discover and press things on the netbook (with the password screen up), without telling them. They can’t really break anything if they are careful. Let them help each other and discuss with each other what they are finding out.
  3. Logging in. When groups have figured out how to type text, tell one group about the username and password, and see whether they can enter them. When they have managed to do so, they should immediately help other groups to reach the same stage.
    1. username: classroom
    2. password: student
  4. Exploration of the desktop. They now need to apply their new knowledge: “click” on “username” classroom, and “enter” the “password” student. They now see the desktop. When a group is ready to move to the next stage, the teacher demonstrates how to open a web browser (to that group). Ask the students to do the same. Again, the students find out what happens. Don’t worry if they can’t open the web browser - let them try to open whatever applications they like. After a while, repeat the instructions about opening a web browser to the same group. Again, get the groups to help each other how to open the browser. They should immediately share anything they find out with the whole class.

This activity is an example of enquiry-based learning, which we will cover in much greater detail later in the OER4Schools programme.

You can print this content on a separate sheet here: OER4Schools/Netbook familiarisation.

[-]...[Z]...[K]


XO familiarisation activity

small group of pupils working with a netbook computer

Take the school XO's to your class - making sure that they are carried and used according to the rules set by the school.

The pupils work in mixed ability groups (with computers distributed evenly). Groups do not need to progress at the same speed: There will be faster groups and slower groups. However, the faster groups should be helping the slower groups. If a fast group has managed to do something, their task is to split up and help others to reach the same stage!

Activity:

  1. Exploration of turning on a computer. Allow pupils to figure out how to turn them on (find the power button). The pupils should be discussing in the groups. Encourage them e.g. by making analogies with other electrical devices. If they are stuck, show one group, and ask that group to show others. When they have managed to turn on the computers, they should observe what happens: when XO is being opened for the first time, you have to login by writing your name. Remember that faster groups should help slower groups.
  2. Exploration of the login screen. Ask groups: What do you need to do next? What do the parts of the XO do? Can you give names to the parts? Give them plenty of time to discover and press things on the XO, without telling them. They can’t really break anything if they are careful. Let them help each other and discuss with each other what they are finding out.
  3. Exploration of XO Activities. They now need to apply their new knowledge: They now see different activities in sugar user interface. When a group is ready to open a chosen activity, the teacher demonstrates how to open an acticity (to that group). Ask the students to do the same. In XO activities, it is easier to any one opening an activity, no one can fail to open it. They should immediately share anything they find out with the whole class.

This activity is an example of enquiry-based learning, which we will cover in much greater detail later in the OER4Schools programme.

You can print this content on a separate sheet here: OER4Schools/XO familiarisation.

[R]...[S]...[U]...[G]

Here is a Zambian teacher's experience of introducing netbooks to her class:

The netbook familiarisation was impressive. Each and every pupil participated fully. What was more impressive was the fact that some of the pupils were very much acquainted with the computers. They can open, they can play games, they are also able to type, they are able to close. So they were able to help others. Of course this no go without challenges. Some pupils had never seen computers before. Nor touch them. So it was difficult for them. However, after being helped, they found it so interesting that they did not want to stop. Just look forward to working with them once again.


While participants learn about their own use of ICT, it is really important that participants are aware of their own learning process. While they are learning about ICT, participants should think about how they could engage their students in the same learning process.

This of course could apply to learning anything new, but in the context of the OER4Schools programme, ICT is likely to be a completely new skill, so it's particularly important to bring awareness to the process.

Educator note

Each participant should log in and out several times. If they just do it once (or even just watch once), they will not remember. How difficult do they find typing at this stage? How difficult will your students find it? Encourage discussion about this during this part of the session.