Creativity and ICT: Difference between revisions

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Revision as of 13:40, 4 April 2012

Details
Subject Creativity and ICT
Resource Number TE_0016
Age of students
Title Creativity and ICT
Content/Ideas Learning outcomes
1 Exploring creativity
1.1 Creating creativity
1.2 Influences on creativity
1.3 How can ICT support creativity?
1.4 What is creativity?
2 Creative communities and ICT
3 A knowledge-building community
3.1 Introduction
3.2 Case Study 1: Caswell's cockroaches
4 Collaborative creativity
4.1 Introduction
4.2 Case Study 2: A digital arts collaboration
5 A community of writers
5.1 Introduction
5.2 Case study 3: Menon poetry
6. One hundred possibilities
Next steps
References
Acknowledgements
Format/Structure 4 PDF and 6 images
Pedagogical Rationale This unit engages with the debates surrounding the term ‘creativity’ and explores ways in which ICT creates new opportunities for creativity and collaborative working.
Useful information Part of the Teach and Learn series from the Open University
Related ORBIT Resources
Files available to download http://openlearn.open.ac.uk/course/view.php?id=3623