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SimonKnight (talk | contribs) No edit summary |
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|age= KS2 | |age= KS2 | ||
|content= The case study involved a treasure hunt in a local community park, where the children used mobile devices to find QR codes, and follow clues to find a story. | |content= The case study involved a treasure hunt in a local community park, where the children used mobile devices to find QR codes, and follow clues to find a story. | ||
The particular technologies covered by this case study are: learning about the uses of {{tag|QR | The particular technologies covered by this case study are: learning about the uses of {{tag|QR codes|QR codes}} and {{tag|GPS}} and the uses of mobile devices. | ||
|Learning Objectives= To use QR codes to engage reluctant readers | |Learning Objectives= To use QR codes to engage reluctant readers | ||