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OER4Schools/Supporting reasoning and managing group work: Difference between revisions

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{{Ednote|text=
{{Ednote|text=
Place three containers (or sheets of paper) on the table. Label them ‘same-task’, ‘different-tasks’ and ‘both’.
Place three containers (or sheets of paper) on the table. Label them ‘same task’, ‘different tasks’ and ‘both’.
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{{activity|practical activity|: Indicating your progress with group work.|5}} Write your name on a slip (small piece) of paper and fold it. Drop your name slip in the ‘same-task’ container if you are confident about carrying out same-task group activity in the class. Similarly, drop it in the container ‘different-tasks’ if you are confident about carrying out different-tasks and ‘both’ container if you are confident about ‘both’.
{{activity|practical activity|: Indicating your progress with group work.|5}} Write your name on a slip (small piece) of paper and fold it. Drop your name slip in the ‘same task’ container if you are confident about carrying out same task group activity in the class. Similarly, drop it in the container ‘different tasks’ if you are confident about carrying out different tasks and ‘both’ container if you are confident about ‘both’.


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{{activity|otr|: Video on classroom organisational strategies and carousel group work.|10}}
{{activity|otr|: Video on classroom organisational strategies and carousel group work.|10}}
The video below shows some classroom organisational strategies mainly around group work.  We will watch the first 10 minutes of the video now and the rest can be watched after the session in participants' own time. Although the video describes science teaching in the UK context, the principles are generic and can be applied in various curriculum areas and contexts. The organisation called the ‘circus of activities’ is commonly known as a ‘carousel’.  
 
[[File: Carousel.jpg|right]]
The video below shows some classroom organisational strategies mainly around group work.  We will watch the first 10 minutes of the video now and the rest can be watched after the session in participants' own time. Although the video describes science teaching in the UK context, the principles are generic and can be applied in various curriculum areas and contexts. The organisation called the ‘circus of activities’ is commonly known as a ‘carousel’ because the children move around the classroom like the hobby horses move around a carousel (see image).


Suggested questions for reflection on video:
Suggested questions for reflection on video:
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{{: Video/Primary_Science_-_Classroom_Organisation.mp4 }}
{{: Video/Primary_Science_-_Classroom_Organisation.mp4 }}
{{Related resources|text=
The '''TESSA''' resource ''Investigating Number and Pattern : Learning through games'' consists of five traditional number-based games that you can play with your students to help enhance their mathematical understanding.  They range from mental arithmetic games played with the whole class to more complex board games to be played in groups as part of a carousel of number-based activities. Useful case studies and an interesting context (a story of a boy whose arithmetic improved because he entered puzzles into a competition) are also included with the resource.
[[File: Learning_through_games.pdf]]
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{{activity|wcd|: Discussion on Video on classroom organisational strategies and carousel group work.|10}}
{{activity|wcd|: Discussion on Video on classroom organisational strategies and carousel group work.|10}}


{{ednote|text=
{{ednote|text=
{{activitytag|Carousel}} group work is an important concept, for instance in situations where there are not enough ICTs available to 'go round'. Rather than distributing available ICTs 'thinly', you can do carousel group work instead. We have already alluded to this when introducing typing practice in the classroom.
{{activitytag|Carousel}} group work is an important concept, for instance in situations where there are not enough ICTs available to 'go round'. Rather than distributing available ICTs 'thinly', you can do carousel group work instead. We have already alluded to this when introducing typing practice in the classroom.
The TESSA resource on learning through games contains cultural games that can be played in groups as a carousel of activities (meaning that only one of each game is required rather than a class set).


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= {{Name for ICT practice with dtgw}} =
= {{Name for ICT practice with dtgw}} =
 
{{:OER4Schools/ICT/include}}
{{activity|dtgw| with ICT on various topics.|20}}
 
Classroom use of
*  Geogebra
*  slideshows
*  (optional) concept mapping software


= {{Name for connecting with overarching goals}} =
= {{Name for connecting with overarching goals}} =
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= Acknowledgement =
= Acknowledgement =
We are grateful to '''Prof Tina Jarvis and colleagues''' for permission to use their [[Primary_Science_-_Classroom_Organisation.mp4|video clip titled 'Primary Science - Classroom Organisation']] produced by the SCIcentre (National Centre for Initial Teacher Training in Primary School Science).
We are grateful to '''Prof Tina Jarvis and colleagues''' for permission to use their [[ Video/Primary_Science_-_Classroom_Organisation.mp4 | Primary Science - Classroom Organisation ]] video, produced by the SCIcentre (National Centre for Initial Teacher Training in Primary School Science).


{{activity summary}}
{{activity summary}}


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