Researching and evaluating a digital game for the classroom/teaching approach: Difference between revisions

From OER in Education
(Created page with "This course looks at how aspects of learning may be supported and enhanced through the use of digital {{tag|games}}. Computer, digital or video digital games are increasingly ...")
 
No edit summary
Line 1: Line 1:
This course looks at how aspects of learning may be supported and enhanced through the use of digital {{tag|games}}. Computer, digital or video digital games are increasingly being incorporated into teaching and learning as educational resources. The focus of this course is a project that you will carry out in your teaching and learning setting.
This course looks at how aspects of learning may be supported and enhanced through the use of digital {{tag|games}}. Computer, digital or video digital games are increasingly being incorporated into teaching and learning as educational resources. The focus of this course is a project that you will carry out in your teaching and learning setting.
({{tag|ICT}}
({{tag|ICT}})

Revision as of 13:28, 25 July 2012

This course looks at how aspects of learning may be supported and enhanced through the use of digital games(i). Computer, digital or video digital games are increasingly being incorporated into teaching and learning as educational resources. The focus of this course is a project that you will carry out in your teaching and learning setting. (ICT(i))