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{{Rinfo | {{Rinfo | ||
|title=Exploring the intersections of digital literacy and creativity | |title=Exploring the intersections of digital literacy and creativity | ||
|tagline= | |tagline=A DEFT case study with Mundella Primary School, Sheffield | ||
|image=DEFTMundella.jpg | |image=DEFTMundella.jpg | ||
|topic= digital artwork, creativity | |topic= digital artwork, creativity | ||
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|age= KS1 | |age= KS1 | ||
|content= | |content= Involving the school with Sheffield Children's Festival in a project which explores digital artwork where children used the Brushes app to crate a digital mural of spring flowers. | ||
The particular technologies focussed on by this case study are: Web2.0 tools to support teaching and learning and the use of iPads - in particular the Brushes app. | The particular technologies focussed on by this case study are: Web2.0 tools to support teaching and learning and the use of iPads - in particular the Brushes app. | ||
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