DEFT: Difference between revisions
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{{DISPLAYTITLE:Digital Futures in Teacher Education}} | {{DISPLAYTITLE:Digital Futures in Teacher Education}} | ||
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''About the project.'' The aim of the DeFT project is to develop guidance on digital literacy practice and involvement with Open Educational Resources in teaching and learning in the school sector. The team work collaboratively with participating schools, trainee teachers and tutors to develop an online-based open textbook, which will incorporate resources addressing the opportunities and challenges of embedding digital literacies within teacher education at all levels. | ''About the project.'' The aim of the DeFT project is to develop guidance on digital literacy practice and involvement with Open Educational Resources in teaching and learning in the school sector. The team work collaboratively with participating schools, trainee teachers and tutors to develop an online-based open textbook, which will incorporate resources addressing the opportunities and challenges of embedding digital literacies within teacher education at all levels. | ||
Revision as of 12:25, 25 September 2012
About the project. The aim of the DeFT project is to develop guidance on digital literacy practice and involvement with Open Educational Resources in teaching and learning in the school sector. The team work collaboratively with participating schools, trainee teachers and tutors to develop an online-based open textbook, which will incorporate resources addressing the opportunities and challenges of embedding digital literacies within teacher education at all levels.
http://www.digitalfutures.org/
A summary of the DEFT case studies have been incorporated into the ORBIT resource bank. Moreover, the lesson ideas are also featured in the relevant section of the resource bank. They are available here:
- 21st century show and tell
- Creating Digital Paintings using iPads
- Creating Instructional Videos
- Creating and Using OERs to Promote Best Practice
- Digital Reporters at Camp Cardboard
- Digital video in ITE
- Exploring the intersections of digital literacy and creativity
- The use of mobile apps for digital story-telling with nursery pupils
- Using QR Codes to Engage Children with Learning