Creativity and ICT
From OER in Education
Revision as of 14:26, 29 March 2012 by Caroline.jestaz (talk | contribs)
Details | |
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Subject | Creativity and ICT |
Resource Number | TE_0016 |
Age of students | |
Title | Creativity and ICT |
Content/Ideas | Learning outcomes 1 Exploring creativity 1.1 Creating creativity 1.2 Influences on creativity 1.3 How can ICT support creativity? 1.4 What is creativity? 2 Creative communities and ICT 3 A knowledge-building community 3.1 Introduction 3.2 Case Study 1: Caswell's cockroaches 4 Collaborative creativity 4.1 Introduction 4.2 Case Study 2: A digital arts collaboration 5 A community of writers 5.1 Introduction 5.2 Case study 3: Menon poetry 6. One hundred possibilities Next steps References Acknowledgements |
Format/Structure | 4 PDF and 6 images |
Pedagogical Rationale | This unit engages with the debates surrounding the term ‘creativity’ and explores ways in which ICT creates new opportunities for creativity and collaborative working. |
Useful information | Part of the Teach and Learn series from the Open University |
Related ORBIT Resources | |
Files available to download | http://openlearn.open.ac.uk/course/view.php?id=3623 |