Teaching Approaches/Inquiry
Inquiry and Pedagogy
You might want to watch this video on use of collaborative enquiry in classroom tasks www.teachersmedia.co.uk/videos/collaborative-enquiry including a brief overview of the research.
Overview
{{adaptedfrom|Edutech wiki http://edutechwiki.unige.ch/en/Inquiry-based_learning CC licensed|WholePage|"Inquiry learning is not about memorizing facts - it is about formulation questions and finding appropriate resolutions to questions and issues. Inquiry can be a complex undertaking and it therefore requires dedicated instructional design and support to facilitate that students experience the excitement of solving a task or problem on their own. Carefully designed inquiry learning environments can assist students in the process of transforming information and data into useful knowledge" (Computer Supported Inquiry Learning, retrieved 18:31, 28 June 2007 (MEST).
Inquiry-based learning is often described as a cycle or a spiral, which implies formulation of a question, investigation, creation of a solution or an appropriate response, discussion and reflexion in connexion with results (Bishop et al., 2004). IBL is a student-centered and student-lead process. The purpose is to engage the student in, ideally based on their own questions. Learning activities are organized in a cyclic way, independently of the subject. Each question leads to the creation of new ideas and other questions.
This learning process by exploration of the natural or the constructed/social world leads the learner to questions and discoveries in the seeking of new understandings. With this pedagogic strategy, children learn science by doing it (Aubé & David,2003). The main goal is conceptual change.
IBL is socio-constructivist (based broadly on Vygotskian ideas), emphasising the importance of within which the student finds resources, uses tools and resources produced by inquiry partners. Thus, the student make progress by work-sharing, and building on everyone's work.
Models
There are many models described in the literature. We shall present as an example the cyclic inquiry model presented on the inquiry page sponsored by "Chip" Bruce et. al of the University of Illinois at Urbana-Champaign (UIUC).
Cyclic Inquiry model
The purpose of the UIUC inquiry model is the creation of new ideas and concepts, and their spreading in the classroom.
The Inquiry cycle is a process which engages students to ask and answer questions on the basis of collected information and which should lead to the creation of new ideas and concepts. The activity often finishes by the creation of a document which tries to answer the initial questions.
The cycle of inquiry has 5 global steps: Ask, Investigate, Create, Discuss and Reflect. We will give an example for each step using the "rainbow" example from Villavicencio (2000) who works on light and colors every year with 4 or 5 years old children.
from: [The Inquiry Page]
During the preparation of the activity, teachers have to think about how many cycles to do, how to end the activity (at the Ask step): when/how to rephrase questions or answer them and express followup questions.
Ask
Ask begins with student's curiosity about the world, ideally with their own questions. The teacher can stimulate the curiosity of the student by giving an introduction talk related to concepts that have to be acquired. It's important that student formulate their own questions because they then can explicitly express concepts related to the learning subject.
This step focuses on a problem or a question that students begin to define. These questions are redefined again and again during the cycle. Step's borders are blurred: a step is never completely left when the student begins the next one.
Rainbow Scenario : The teacher gives some mirrors to the children, so they can play with the sunlight which are passing trough the classroom's windows. With these manipulations, students can then formulate some questions about light and colors.
Investigate
Ask naturally leads to Investigate which should exploit initial curiosity and lead to seek and create information. Students or groups of students collect information, study, collect and exploit resources, experiment, look, interview, draw,... They already can redefine "the question", make it clearer or take another direction. Investigate is a self-motivating process totally owned by the active student.
Rainbow Scenario : Once questions have been asked, the teacher gives to the children some prisms which allow to bend the light and a Round Light Source (RLS), a big cylindrical lamp with four colored windows through a light ray can pass. Then the children can mix the colors and see the result of their mixed ray light on a screen. They begin to collect information...
Create
Collected information begins to merge. Student start making links. Here, ability to synthesize meaning is the spark which creates new knowledge. Student may generate new thoughts, ideas and theories that are not directly inspired by their own experience. They write them down in some kind of report.
Rainbow Scenario : Some links are created from collected information and children understand that rainbows have to be created by this kind of phenomenon.
Discuss
At this point, students share their ideas with each other, and ask others about their own experiences and investigations. Such knowledge-sharing is a community process of construction and they begin to understand the meaning of their investigation. Comparing notes, discussing conclusions and sharing experiences are some examples of this active process.
Rainbow Scenario : children often and spontaneously sit around the RLS. They discuss and share their newly acquired knowledge with the purpose to understand the mix of colors. Then, they are invited to share their findings with the rest of the class, while the teacher takes notes on the blackboard.
Reflect
This step consists in taking time to look back. Think again about the initial question, the path taken, and the actual conclusions. Student look back and maybe take some new decisions: "Has a solution been found ?", "did new questions appear?", "What could they ask now ?",...
Rainbow Scenario : teacher and students take time to look back at the concepts encountered during the earlier steps of the activity. They try to synthesize and to engage further planning on the basis of their recently acquired concepts.
Continuation
Once the first cycle is over, students are back the Ask step and they can choose between two options:
- Ask: a new cycle starts, fed by the new questions or reformulations of earlier ones. The teacher can create groups to stimulate discussions and interest.
- Answer: the activity is ending. The teacher has to finish it by broadening: The initial questions with their responses, the reformulated ones, new ones that appeared during the activity. Making a synthesis is always a better solution, even if this step is not the purpose of an entire cycle.
Rainbow Scenario : the teacher sets students free to repeat their experiments or to try different things. Some students try to replicate what their friends have done, others do the same things with or without variants. A new cycle begins.
The advantage of this model is that it can be applied with lots of student types and lots of matters. Moreover, the teacher can design the scenario by focusing on a part of the cycle or another. He can use one, few or more cycle. Most often, a single cycle (formal or not) is not enough and because of that, this model is often drawn in a spiral shape.
Other models
The model we presented above represents probably the dominant view of inquiry learning. It combines more radical open-ended socio-constructivist principles with a model of guidance. As opposed to Learning by design, most inquiry-based models advocate opportunistic (i.e. adaptive) planning by the teacher. Other models include
- knowledge-building community model (a much more open ended version, geared toward "design mode")
- Scaffolded knowledge integration
- Learning by design
- Computer simulation (The "Dutch school")
Examples cases
- Cyber 4OS Wiki de l'IBL en cours Lombard, F. (2007). Empowering next generation learners : Wiki supported Inquiry Based Learning ? (Paper) presented at the European practise based and practitioner conference on learning and instruction Maastricht 14-16 November 2007.
- P. S. Blackawton et al. [Blackawton bees, December 22, 2010, doi: 10.1098/rsbl.2010.1056.
- See also: 8-Year-Olds Publish Scientific Bee Study.
Links
- inquiry page
- Computer Supported Inquiry Learning Kaleidoscope and EARLI Special Interest Group (SIG)
Bibliography
- Ackermann, E.K. (2004). Constructing Knowledge and Transforming The World. In Tokoro, M. & Steels, L. (2004). A Learning Zone Of One's Own. pp17-35. IOS Press
- Aubé, M. & David, R. (2003). Le programme d’adoption du monde de Darwin : une exploitation concrète des TIC selon une approche socio-constructiviste. In Taurisson, A. & Senteni, A.(2003). Pédagogie.net : L’essor des communautés d’apprentissage. pp 49-72.
- Barab, S.A., Hay, K.E., Barnett, M., & Keating, T. (2000). Virtual Solar System Project: Building understanding through model building. Journal of Research in Science Teaching, 37, 719–756. Abstract
- Bishop, A.P.,Bertram, B.C.,Lunsford, K.J. & al. (2004). Supporting Community Inquiry with Digital Resources. Journal Of Digital Information, 5 (3).
- Chakroun, M. (2003). Conception et mise en place d'un module pédagogique pour portails communautaires Postnuke. Insat, Tunis. Mémoire de licence non publié.
- De Jong, T. & Van Joolingen, W.R. (1997). Scientific Discovery Learning with Computer Simulations of Conceptual Domains. University of Twente, The Netherland
- de Jong, Ton (2006) Computer Simulations: Technological Advances in Inquiry Learning, Science 28 April 2006 312: 532-533 DOI: 10.1126/science.1127750
- De Jong, T. (2006b). Scaffolds for computer simulation based scientific discovery learning. In J. Elen & R. E. Clark (Eds.), Dealing with complexity in learning environments (pp. 107-128). London: Elsevier Science Publishers.
- Dewey, J. (1938) Logic: The Theory of Inquiry, New York: Holt.
- Duckworth, E. (1986). Inventing Density. Monography by the North Dakota Study Group on Evaluation, Grand Forks, ND, 1986.
Internet : www.exploratorium.edu/IFI/resources/classroom/inventingdensity.html
- Drie, J. van, Boxtel, C. van, & Kanselaar, G. (2003). Supporting historical reasoning in CSCL. In: B. Wasson, S. Ludvigsen, & U. Hoppe (Eds.). Designing for Change in Networked Learning Environments. Dordrecht: Kluwer Academic Press, pp. 93-103. ISBN 1-4020-1383-3.
- Eick, C.J. & Reed, C.J. (2002). What Makes an Inquiry Oriented Science Teacher? The Influence of Learning Histories on Student Teacher Role Identity and Practice. Science Teacher Education, 86, pp 401-416.
- Gurtner, J-L. (1996). L'apport de Piaget aux études pédagogiques et didactiques. Actes du colloque international Jean Piaget, avril 1996, sous la direction de Ahmed Chabchoub. Publications de l'institut Supérieur de l'Education et de la Formation Continue.
- Hakkarainen, K and Matti Sintonen (2002). The Interrogative Model of Inquiry and Computer- Supported Collaborative Learning, Science and Education, 11 (1), 25-43. (NOTE: we should cite from this one !)
- Hakkarainen, K, (2003). Emergence of Progressive-Inquiry Culture in Computer-Supported Collaborative Learning, Science and Education, 6 (2), 199-220.
- Joolingen van, Dr. W.R. and King, S. and Jong de, Prof. dr. T. (1997) The SimQuest authoring system for simulation-based discovery learning. In: B. du Boulay & R. Mizoguchi (Eds.), Artificial intelligence and education: Knowledge and media in learning systems. IOS Press, Amsterdam, pp. 79-86. PDF
- Kasl, E & Yorks, L. (2002). Collaborative Inquiry for Adult Learning. New Directions for Adult and Continuing Education, 94, summer 2002.
- Keys, C.W. & Bryan, L.A. (2001). Co-Constructing Inquiry-Based Science with Teachers :
Essential Research for Lasting Reform. Journal Of Research in Science Teaching, 38 (6), pp 631-645.
- Lattion, S.(2005). Développement et implémentation d'un module d'apprentissage par investigation (inquiry-based learning) au sein d'une plateforme de type PostNuke. Genève, Suisse. Mémoire de diplôme non-publié. PDF
- Linn, Marcia C. Elizabeth A. Davis & Philip Bell (2004). (Eds.), Internet Environments for Science Education: how information technologies can support the learning of science, Lawrence Erlbaum Associates, ISBN 0-8058-4303-5
- Mayer, R. E. (2004), Should there be a three strikes rule against pure discovery? The case for guided methods of instruction. Am. Psych. 59 (14).
- McKenzie, J. (1999). Scaffolding for Success. From Now On, ,The Educationnal Technology Journal, 9(4).
- National Science Foundation, in Foundations: Inquiry: Thoughts, Views, and Strategies for the K-5 Classroom (NSF, Arlington, VA, 2000), vol. 2, pp. 1-5 HTML.
- Nespor, J.(1987). The role of beliefs in the practice of teaching. Journal of Curriculum Studies, 19, pp 317-328.
- Polman, Joseph (2000), Designing Project-based science, Teachers College Press, New York.
- Vermont Elementary Science Project. (1995). Inquiry Based Science: What Does It Look Like? Connect Magazine, March-April 1995, p. 13. published by Synergy Learning.
Internet: http://www.exploratorium.edu/IFI/resources/classroom/inquiry_based.html
- Villavicencio, J. (2000). Inquiry in Kindergarten. Connect Magazine, 13 (4), March/April 2000. Synergy Learning Publication.
- Vosniadou, S., Ioannides, C., Dimitrakopoulou, A. & Papademetriou, E. (2001). Designing learning environments to promote conceptual change in science. Learning and Instruction ,11, pp 381-419.
- Waight Noemi, Fouad Abd-El-Khalick, From scientific practice to high school science classrooms: Transfer of scientific technologies and realizations of authentic inquiry, Journal of Research in Science Teaching, 2011, 48, 1. DOI:10.1002/tea.20393
- Watson, B. & Kopnicek, R. (1990). Teaching for Conceptual Change : confronting Children Experience. Phi Delta Kappan, May 1990, pp 680-684.}}
What Is Enquiry?
One model of enquiry based learning combines the sixteen habits of mind (Costa and Kallick, 2000) and metacognitive skills and knowledge. Habits of Mind (Costa and Kallick, 2000) are persisting, thinking and communicating with clarity and precision, managing impulsivity, gathering data through all senses, listening with understanding and empathy, creating, imagining, innovating ,thinking flexibly, responding with wonderment and awe, thinking about thinking (metacognition), taking responsible risks, striving for accuracy, finding humour, questioning and posing problems, thinking interdependently, applying past knowledge to new situations, remaining open to continuous learning.
Metacognitiveskills and knowledge include; knowledge of self, knowledge of disposition, knowledge of strategies and tools, knowledge of problems and outcomes, and the skills of planning, monitoring and refining.
The enquiry model includes a ‘cycle’ of learning from an initiation stage where pupils are given a stimulus to be developed through. Pupils then refine questions so that they have one main focus they wish to investigate. Subsequent stages involve planning, monitoring, refining, evaluating and presenting.
The enquiry model of learning is also supported by a number of, for example 8Qs, diamond ranking, inference square, odd one out, target board, and mapping.
The framework for enquiry is based on a model of formative self- by the pupils against metacognitive skills and knowledge using the habits of mind (Costa and Kallick, 2000) as a language for learning. Indeed, the aim is that by developing pupils’ awareness of and proficiency in these skills, they will ‘engage in the excitement of learning’ (DfES, 2005) and become better at it. (Adapted from Enquiry Skills in a Virtual World, section WhatIsEnquiry).
A different model of enquiry-based learning encourages students to use exploration, reflection and techniques, sharing of ideas, and high quality. The role of the teacher during the process is to act as a guide who challenges the students to think beyond their current processes by asking divergent questions. The model drew on research into enquiry-based learning that shows that often students experience difficulties in formulating appropriate questions which focus on the intended content. In this context the teacher needs to help them by drawing their attention to the experimental data and facts relevant to their enquiry and by generally facilitating the discussion. (Adapted from The impact of enquiry-based science teaching on students' attitudes and achievement, section WhatIsEnquiry).
What characterises higher-order scientific enquiry skills?
Learners take responsibility for their own learning and, where appropriate, demonstrate a range of the following:
Plan
- recognise that science is based on evidenced theories rather than facts
- justify the methods and strategies that are going to be used in the enquiry
- use concepts such as reliability, accuracy of measuring, validity of data/information when justifying a planned method
- make multiple links between what is already known and/or independent research in order to plan
- take account of any possible problems with their plan in order to refine it
- justify their predictions, which can be quantitative, by using abstract scientific ideas, including linking models, theories and systems
- determine success criteria in complex, abstract tasks
Develop
- communicate effectively, choosing an appropriate medium, selecting only relevant points of interest and taking full account of the audience
- measure systematically with accuracy
- justify any amendments they make to their methodology understand the purposes of, and utilise, a wide range of learning/thinking strategies
- use calculations to demonstrate or explore findings, and in doing so confidently and accurately rearrange equations
- analyse and evaluate findings, looking to see if they present any further issues or modifications to the process they have used
- apply the conventions of reliability and validity to their findings explore any uncertainties or anomalies using scientific reasoning evaluate findings in terms of levels of bias, reliability and validity
- critically evaluate findings in terms of their prior scientific knowledge and understanding
- apply abstract, linked scientific knowledge in a way that demonstrates understanding
Reflect
- evaluate success criteria in complex, abstract tasks
- link the learning to abstract ideas in order to make further predictions
- evaluate the learning/thinking strategies used
- refine learning/thinking strategies for further use
- develop alternative learning/thinking strategies
- critically reflect on their learning and develop their own next steps. (Adapted from Developing Higher Order Scientific Enquiry Skills, section WhatIsEnquiry).
What are the features of quality enquiries?
Learner-centred learning
In order to set appropriate enquiries, it is important to know learners' prior skills, knowledge and understanding. Knowing where learners are in a continuum will enable teachers and learners to better negotiate where learners need to go next and how best to get there; high quality is key to this.
Classroom management
Learners work best when they can share ideas and articulate their thoughts. Establishing effective in the classroom is key to successful learning. Through working in random pairs and small, learners learn from each other, raising their expectations and achievements. Teachers are able to listen in to conversations, and ask leading as in the enquiry 'What's the best way to minimise global warming?', in order to ascertain progress or otherwise. Learners need to agree on, and be frequently reminded of, the basic rules for interaction. They also need to feel that the classroom is a safe and reflective environment in which to take risks with their ideas. (Adapted from Developing Higher Order Scientific Enquiry Skills, section WhatIsGoodEnquiry).
Inquiry and Mathematics Teaching
Inquiry and Science Teaching
The use of ICT to support Inquiry
If you're interested in using ICT to support the full Inquiry process, you should consider exploring the www.nquire.org.uk, discussed in the context of use here, and another OU tool - Enquiry Blogger.
See also resources xyz
You might also like to look at this EARLI page which lists software packages for teaching (go to 'edit'->'find' on your menu bar, and search for 'inquiry' to find relevant software.
Inquiry for Professional Development
The DfE links to an Australian report 'Towards a Culture of Inquiry' which provides a useful summary.