Monsters at Monteney
From OER in Education
- 21st century show and tell
- Creating Digital Paintings using iPads
- Creating Instructional Videos
- Creating and Using OERs to Promote Best Practice
- Digital Reporters at Camp Cardboard
- Digital video in ITE
- Exploring the intersections of digital literacy and creativity
- The use of mobile apps for digital story-telling with nursery pupils
- Using QR Codes to Engage Children with Learning
This resource may not be final.
A DEFT case study with Monteney Primary school, Sheffield
Teaching approach. This cross curricula(i) case study focusses on Digital Literacy, in particular using E-skills(topic) to: Learn the basics of programming and embed open source tools in pedagogical practice. The case study explores the pedagogical potential of open source tools such as Scratch; it also looks into issues involved in sharing lesson plans as OERs.
One of the lesson ideas from the case study is available as a separate resource at Programming Monsters using Scratch (edit)
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Title | Monsters @ Monteney - using Scratch and other free web2 applications to create and animate digital monsters |
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