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{| | {{Rinfo | ||
| | |title=Creativity and ICT | ||
|topic=Creativity and ICT | |||
|subject= | |||
|resourcenumber=TE_0016 | |||
| | |age= | ||
| | |content=Learning outcomes<br />1 Exploring creativity<br />1.1 Creating creativity<br />1.2 Influences on creativity<br />1.3 How can ICT support creativity?<br />1.4 What is creativity?<br />2 Creative communities and ICT<br />3 A knowledge-building community<br />3.1 Introduction<br />3.2 Case Study 1: Caswell's cockroaches<br />4 Collaborative creativity<br />4.1 Introduction<br />4.2 Case Study 2: A digital arts collaboration<br />5 A community of writers<br />5.1 Introduction<br />5.2 Case study 3: Menon poetry<br />6. One hundred possibilities<br />Next steps<br />References<br />Acknowledgements | ||
| | |strategy=This unit engages with the debates surrounding the term ‘creativity’ and explores ways in which ICT creates new opportunities for creativity and collaborative working. | ||
| | |additional resources= | ||
|useful information=Part of the Teach and Learn series from the Open University. | |||
|related resources= | |||
| | |other= | ||
|format=4 PDF and 6 images | |||
|resources=http://openlearn.open.ac.uk/course/view.php?id=3623 | |||
}} | |||
| | [[Category:Teacher Education]] | ||
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[[Category:Teacher Education | |||