212
edits
No edit summary |
ChrisBailey (talk | contribs) No edit summary |
||
| Line 10: | Line 10: | ||
|age= KS2 | |age= KS2 | ||
|content= Children are using online open source tools for digital arts, storytelling and poetry. The write-up of the case study includes resources that will enable children to work independently resources | |content= Children are using online open source tools for digital arts, storytelling and poetry. The write-up of the case study includes resources that will enable children to work independently along with resources for teachers in the form of OERs. The particular technologies focussed on by this case study are: open source tools such as Scratch and digital animation. | ||
|Learning Objectives= To use programming to create digital animation | |Learning Objectives= To use programming to create digital animation | ||
edits