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|content= Learning outcomes | |content= Learning outcomes | ||
1 Exploring creativity | 1 Exploring creativity | ||
1.1 Creating creativity | |||
1.2 Influences on creativity | |||
1.3 How can ICT support creativity? | |||
1.4 What is creativity? | |||
2 Creative communities and ICT | 2 Creative communities and ICT | ||
3 A knowledge-building community | 3 A knowledge-building community | ||
3.1 Introduction | |||
3.2 Case Study 1: Caswell's cockroaches | |||
4 Collaborative creativity | 4 Collaborative creativity | ||
4.1 Introduction | |||
4.2 Case Study 2: A digital arts collaboration | |||
5 A community of writers | 5 A community of writers | ||
5.1 Introduction | |||
5.2 Case study 3: Menon poetry | |||
6 One hundred possibilities | 6 One hundred possibilities | ||
Next steps | |||
References | |||
Acknowledgements | |||
|strategy= | |strategy= | ||
|Learning Objectives= After studying this unit you should be able to:<br />* engage in debates on different views of creativity and form a view on what creativity means;<br />* recognise the ways in which individuals can be creators and generators of new knowledge;<br />* explore ways in which ICT creates new opportunities for creative, collaborative activity.<br /> | |Learning Objectives= After studying this unit you should be able to:<br />* engage in debates on different views of creativity and form a view on what creativity means;<br />* recognise the ways in which individuals can be creators and generators of new knowledge;<br />* explore ways in which ICT creates new opportunities for creative, collaborative activity.<br /> | ||